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1/25 Introduction
We start with the Design Challenge: DT(TK->YPP), and then introduce ourselves and together begin exploring our partners and their projects.
Watch before class:
Brown, “Designers—Think Big!”
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1/27
DT exercise
Empathy and Listening
In addition to readings, this d.school design exercise hones interview and listening skills that teams will use in the first phase of the course.
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Week 1
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2/1 Co-design with partners
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2/3 Which Design Thinking?
We move between theory and practice, while also transmediating between them. Begin by learning the 5-phases and 3-layer models of the d.school’s DT process. Then reframe DT in terms of Critical Design Thinking, Pluriversal Design, and Decolonizing Design.
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Week 2
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2/8 MLS consult
Teams should prepare for initial fieldwork by researching partner’s own sites/social media, relevant outside perspectives, and most importantly, previous StudioLab work with them.
Prof. St. Laurent will work with teams to integrate her design frames into Project 1 work.
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2/10 Transmedia Knowledge and Strategic Storytelling
To integrate TK into your partner’s project, teams must gain conceptual and practical skills for creating transmedia knowledge. We are translating research into practice, in the tradition of Urie Bronfenbrenner. Study these materials to get a sense of the “why,” “what,” and “how” of transmedia knowledge and strategic storytelling via sparklines.
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Week 3
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2/15 Co-design with partners
Draft due
Prep by continuing research into DT, TK, and YPP via partner-provided materials, research into their media ecology, best practices, relevant models, and past StudioLab work with them.
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2/17 Project 1 due
Shared Media for Thinking the Unthinkable
Outline and develop your draft report and presentation using past reports as models: for now, prioritize CONCEPTUAL more than AESTHETIC and TECHNICAL. Study Edelman and Victor for insights into how different media (and media combinations) enable different types of thinking. Try to work these and the WhyWhatHow sparkline into your Proj 1 deliverables.
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Week 4
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2/22 MLS consult
From Hear to Create
Building UX across Platforms
Making transmedia means building collaborative platforms for shared experiences. These sociotechnical platforms include our class, our partner’s infrastructure, and potentially those of stakeholders.
Read
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2/24 Platform- and channel-switching
Making transmedia means building collaborative platforms for shared experiences. These sociotechnical platforms include our class, our partner’s infrastructure, and potentially those of stakeholders. Can we help partner align players to key platforms and media forms and learn to switch between them to storytell?
Watch and explore:
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Week 5
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3/1 Co-design with partners
We begin Project 2, the Create phase, by using Project 1 to re/define the design challenge, ideate possibilities, and prototype across media. Teams will meet with partners to ensure alignment of design challenge and scope of deliverables.
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3/3 Scenarios and journey maps
Translate design challenge into WhyWhatHow sparklines of partner. Pluralize sparklines for different stakeholder experiences of/with partner and their media.
For 3-4 key stakeholders, Design UX (xD, iA, iD) of calls to adventure and action attuned to TK forms and platforms. Scenarios, journey maps, and mood boards prototype xD, iA, and iD.
WhyWhatHow quests of strategic stories channel pathos/logos/ethos of transmedia knowledge and images/words/actions of media cascades, while pluriversal choreographies and satisficial rituals (eg, performance assessments) transform thought-action figures across three ecologies of self, society, and world.
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Week 6
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3/8 MLS consult
Work to connect your team’s platform to Cornell’s research, teaching, and service missions by exploring connections between personal, Cornell, and partner cosmograms. Note recurrent tensions between family/school&career and history/pop culture. Overlay cosmograms on MSL frames: tactical/branding and strategic/innovation, etc. Create SparkCats to guide world-sharing: categories (what is) and stretch categories (tutor texts for what could be)
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3/10 Field trips
Teams circle back to HEAR mode by visiting Newfield School, Ithaca Commons, and relevant campus sites to IDEATE design challenge using different senses and perspectives.
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Week 7
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3/15 Co-design with partners
We are prototyping partner interactions within their world, creating possible scenarios and journey maps for transformative encounters as we learn the UX frame and become builders. Dominant narratives, counter-narratives, and little narratives each entail different UX designs: different experience designs, information architectures, and information designs, different worlds, platforms, and skins. These readings explore performance and thought-action figures across the three ecologies of self, society, and world.
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3/17 Workshop – Info design
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Week 8
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3/22 MLS consult
Integrating research and design theory into practice and innovation is an important part of critical design thinking and research. We host Prof. Mardelle Shepley of Cornell’ Dept of Human Centered Design to discuss her research.
Guest presenter: Prof. Mardelle Shepley
Read
Shepley, et al: The Impact of Green Space on Violent Crime in Urban Environments
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3/24 Lab: WordPress and Firma
Draft report, scenarios, maps due
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Week 9
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3/29 Co-design with partners
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3/31 Proj 2 Presentation/Report due
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Week 10
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4/5 SPRING BREAK
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4/7 SPRING BREAK
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Week 11
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4/12 Workshop
Read
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4/13 Workshop
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Week 12
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4/19 Co-design with partners
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4/21 Workshop
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Week 13
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4/26
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4/28
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Week 14
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5/3 Co-presentation
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5/5 Wrap up and evaluations
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Finals Week
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5/17 Final sites and deliverables due
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