1/23 |
Intro : McLuhan/FioreAudio A BVideos 1 2 3 4Ken Robinson RSAnimate |
assignproj 1: interactive theoryexercise 1: make a toy |
1/30 |
Experience design – McKenzie 121-138; Norman vii-33Make a toy |
assignexercise 2: map a book in three ways |
2/6 |
Information Architecture Wurman; Applebaum; BradfordMap a book in three ways |
assignexercise 3: 2 look and feels for 1 map |
2/13* |
Information Design – selections from Tufte, McCandelesswatch McCandless TED talk 2 look and feels for 1 map |
exercise 4: analyze a museum exhibit
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2/20* |
Interactive Learning: field trip |
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2/27 |
Presentation workshop |
workshop |
3/6 |
Open workshop |
workshop |
3/13 |
Present Proj 1 |
workshop |
3/20 |
BREAK
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proj 2: ARIT |
3/27 |
Introduction to ARIS
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exercise: map theory as quest |
4/3 |
Experimental/Experiental Learning
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STS training in ARIS |
4/10 |
For class: Foucault, Barthelme, KempStoryboarding with ARIS objects–begin making connections between objects and sequence.Create dialogues.ARIS: Discuss design elements and teach requirements.Homework for Next Week:
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workshop |
4/24 |
Discuss and adjust User/player Experience.ARIS–Teach requirements; breakout groups and trouble shooting. |
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5/1 |
Draft of game due with all requirements and features. Critique games in groups.(Finalize games and proposals for last class). |
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5/8 |
Final presentations |
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